– Fixed many cases of rogue props on objects, – Fixed many upside down or badly rotated objects, – Fixed many miscellaneous problems on doors, lights, and eggs, – The Recycler will no longer recycle equipped implants, preventing issues, – Partially fixed the problem with Pyro field glow effect never going away after saving and loading while active, – Fixed the problem with battery not fully charging items sometimes, You will need to restart Steam for the launcher to point to the new executable, – The EXE has been renamed from Shock2.exe to SS2.exe to avoid old Windows compatibilities being applied on game launch. On the quality of life side of things, System Shock 2 will now default to a WSAD control scheme, the in-game UI should scale better at 1080p and above, and the EXE has been renamed to avoid old Windows compatibilities being applied in error on launch. So, what are those fixes? You can read the full patch notes below, but in summary multiple object fixes (collision problems, rotation issues, floating stuff, rogue props), the “almost completely broken” quest ‘Find Delacroix’ should now work, and Disruption Grenades will now be as dangerous as they ought to be.
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